var jifenplay=function() {
jifenplay.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
jifenplay.prototype={
getPlayOldUser:function(GameID,succeededCallback, failedCallback, userContext) {
return this._invoke(jifenplay.get_path(), 'getPlayOldUser',false,{GameID:GameID},succeededCallback,failedCallback,userContext); },
addHitNum:function(GameID,succeededCallback, failedCallback, userContext) {
return this._invoke(jifenplay.get_path(), 'addHitNum',false,{GameID:GameID},succeededCallback,failedCallback,userContext); }}
jifenplay.registerClass('jifenplay',Sys.Net.WebServiceProxy);
jifenplay._staticInstance = new jifenplay();
jifenplay.set_path = function(value) { jifenplay._staticInstance._path = value; }
jifenplay.get_path = function() { return jifenplay._staticInstance._path; }
jifenplay.set_timeout = function(value) { jifenplay._staticInstance._timeout = value; }
jifenplay.get_timeout = function() { return jifenplay._staticInstance._timeout; }
jifenplay.set_defaultUserContext = function(value) { jifenplay._staticInstance._userContext = value; }
jifenplay.get_defaultUserContext = function() { return jifenplay._staticInstance._userContext; }
jifenplay.set_defaultSucceededCallback = function(value) { jifenplay._staticInstance._succeeded = value; }
jifenplay.get_defaultSucceededCallback = function() { return jifenplay._staticInstance._succeeded; }
jifenplay.set_defaultFailedCallback = function(value) { jifenplay._staticInstance._failed = value; }
jifenplay.get_defaultFailedCallback = function() { return jifenplay._staticInstance._failed; }
jifenplay.set_path("/WebService/jifenplay.asmx");
jifenplay.getPlayOldUser= function(GameID,onSuccess,onFailed,userContext) {jifenplay._staticInstance.getPlayOldUser(GameID,onSuccess,onFailed,userContext); }
jifenplay.addHitNum= function(GameID,onSuccess,onFailed,userContext) {jifenplay._staticInstance.addHitNum(GameID,onSuccess,onFailed,userContext); }
