var MyGameGrade=function() {
MyGameGrade.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
MyGameGrade.prototype={
getMyGameGrade:function(UserID,GameType,pageIndex,succeededCallback, failedCallback, userContext) {
return this._invoke(MyGameGrade.get_path(), 'getMyGameGrade',false,{UserID:UserID,GameType:GameType,pageIndex:pageIndex},succeededCallback,failedCallback,userContext); },
getMyPKGameGrade:function(UserID,pageIndex,objName,succeededCallback, failedCallback, userContext) {
return this._invoke(MyGameGrade.get_path(), 'getMyPKGameGrade',false,{UserID:UserID,pageIndex:pageIndex,objName:objName},succeededCallback,failedCallback,userContext); },
getMyGameBurse:function(UserID,GameType,pageIndex,succeededCallback, failedCallback, userContext) {
return this._invoke(MyGameGrade.get_path(), 'getMyGameBurse',false,{UserID:UserID,GameType:GameType,pageIndex:pageIndex},succeededCallback,failedCallback,userContext); }}
MyGameGrade.registerClass('MyGameGrade',Sys.Net.WebServiceProxy);
MyGameGrade._staticInstance = new MyGameGrade();
MyGameGrade.set_path = function(value) { MyGameGrade._staticInstance._path = value; }
MyGameGrade.get_path = function() { return MyGameGrade._staticInstance._path; }
MyGameGrade.set_timeout = function(value) { MyGameGrade._staticInstance._timeout = value; }
MyGameGrade.get_timeout = function() { return MyGameGrade._staticInstance._timeout; }
MyGameGrade.set_defaultUserContext = function(value) { MyGameGrade._staticInstance._userContext = value; }
MyGameGrade.get_defaultUserContext = function() { return MyGameGrade._staticInstance._userContext; }
MyGameGrade.set_defaultSucceededCallback = function(value) { MyGameGrade._staticInstance._succeeded = value; }
MyGameGrade.get_defaultSucceededCallback = function() { return MyGameGrade._staticInstance._succeeded; }
MyGameGrade.set_defaultFailedCallback = function(value) { MyGameGrade._staticInstance._failed = value; }
MyGameGrade.get_defaultFailedCallback = function() { return MyGameGrade._staticInstance._failed; }
MyGameGrade.set_path("/WebService/MyGameGrade.asmx");
MyGameGrade.getMyGameGrade= function(UserID,GameType,pageIndex,onSuccess,onFailed,userContext) {MyGameGrade._staticInstance.getMyGameGrade(UserID,GameType,pageIndex,onSuccess,onFailed,userContext); }
MyGameGrade.getMyPKGameGrade= function(UserID,pageIndex,objName,onSuccess,onFailed,userContext) {MyGameGrade._staticInstance.getMyPKGameGrade(UserID,pageIndex,objName,onSuccess,onFailed,userContext); }
MyGameGrade.getMyGameBurse= function(UserID,GameType,pageIndex,onSuccess,onFailed,userContext) {MyGameGrade._staticInstance.getMyGameBurse(UserID,GameType,pageIndex,onSuccess,onFailed,userContext); }
